

I combined the objects and used ZBrush’s Dynamesh tool to create a single continuous mesh. In ZBrush, I made a base to support the bust, rather than a classical style I decided to go for something clean and contemporary looking- thinking it would be suitable for my model, being created using new technology rather than a traditional sculpture.

The retopology tools enabled me to make a cleaner, simpler mesh and project all the detail back onto it.Ĭreating a bust and hollowing a 3D model in ZBrush Next, I painted out the stickers and filled in the holes. I also cut out the unwanted bits of mesh (for some reason my head had decided to sprout a tree!).

First I polished out the unwanted lumps and bumps from the original capture with the smooth tool. I cleaned the head up using Pixologic’s ZBrush. We captured my head using a 3D scanner. You can find a good overview of the best 20 3D scanners here. In this ZBrush tutorial, we will learn how to prepare a bust for 3D printing.
